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Umbreon

Types :

Dark

Egg Groups :

Field

Abilities :

Synchronize:

If the Pokémon is burned, paralyzed, or poisoned by another Pokémon, that Pokémon will be inflicted with the same status condition.

Inner Focus:

The Pokémon’s intense focus prevents it from flinching or being affected by Intimidate.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1GroundSand AttackGroundStatus010015normal0Lowers the target's accuracy by 1.
2NormalTackleNormalPhysical4010035normal0No additional effect.
3NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
4NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
5NormalDouble-EdgeNormalPhysical12010015normal0Has 33% recoil.
6NormalTail WhipNormalStatus010030allAdjacentFoes0Lowers the foe(s) Defense by 1.
7DarkBiteDarkPhysical6010025normal030% chance to make the target flinch.
8NormalGrowlNormalStatus010040allAdjacentFoes0Lowers the foe(s) Attack by 1.
9NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
10ElectricThunder WaveElectricStatus09020normal0Paralyzes the target.
11GroundDigGroundPhysical8010010normal0Digs underground turn 1, strikes turn 2.
12PsychicPsychicPsychicSpecial9010010normal010% chance to lower the target's Sp. Def by 1.
13NormalQuick AttackNormalPhysical4010030normal1Usually goes first.
14NormalScreechNormalStatus08540normal0Lowers the target's Defense by 2.
15GhostConfuse RayGhostStatus010010normal0Confuses the target.
16PsychicLight ScreenPsychicStatus030allySide0For 5 turns, special damage to allies is halved.
17PsychicReflectPsychicStatus020allySide0For 5 turns, physical damage to allies is halved.
18NormalSwiftNormalSpecial6020allAdjacentFoes0This move does not check accuracy. Hits foes.
19PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
20NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
21DarkThiefDarkPhysical6010025normal0If the user has no item, it steals the target's.
22NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
23NormalScary FaceNormalStatus010010normal0Lowers the target's Speed by 2.
24NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
25FairyCharmFairyStatus010020normal0Lowers the target's Attack by 2.
26NormalMean LookNormalStatus05normal0Prevents the target from switching out.
27NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
28NormalBaton PassNormalStatus040self0User switches, passing stat changes and more.
29FairyMoonlightFairyStatus05self0Heals the user by a weather-dependent amount.
30WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
31FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
32DarkCrunchDarkPhysical8010015normal020% chance to lower the target's Defense by 1.
33GhostShadow BallGhostSpecial8010015normal020% chance to lower the target's Sp. Def by 1.
34NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
35DarkTauntDarkStatus010020normal0Target can't use status moves its next 3 turns.
36NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
37PsychicSkill SwapPsychicStatus010normal0The user and the target trade Abilities.
38NormalHyper VoiceNormalSpecial9010010allAdjacentFoes0No additional effect. Hits adjacent foes.
39DarkFake TearsDarkStatus010020normal0Lowers the target's Sp. Def by 2.
40NormalCovetNormalPhysical6010025normal0If the user has no item, it steals the target's.
41PsychicCalm MindPsychicStatus020self0Raises the user's Sp. Atk and Sp. Def by 1.
42DarkAssuranceDarkPhysical6010010normal0Power doubles if target was damaged this turn.
43NormalCopycatNormalStatus020self0Uses the last move used in the battle.
44PsychicGuard SwapPsychicStatus010normal0Swaps Defense and Sp. Def changes with target.
45NormalLast ResortNormalPhysical1401005normal0Fails unless each known move has been used.
46DarkDark PulseDarkSpecial8010015any020% chance to make the target flinch.
47NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
48DarkFoul PlayDarkPhysical9510015normal0Uses target's Attack stat in damage calculation.
49PsychicStored PowerPsychicSpecial2010010normal0 + 20 power for each of the user's stat boosts.
50DarkSnarlDarkSpecial559515allAdjacentFoes0100% chance to lower the foe(s) Sp. Atk by 1.
51FairyBaby-Doll EyesFairyStatus010030normal1Lowers the target's Attack by 1.
52NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
53GrassTrailblazeGrassPhysical5010020normal0100% chance to raise the user's Speed by 1.