1 | Growl | Normal | Status | 0 | 100 | 40 | allAdjacentFoes | 0 | Lowers the foe(s) Attack by 1. |
2 | Acid | Poison | Special | 40 | 100 | 30 | allAdjacentFoes | 0 | 10% chance to lower the foe(s) Sp. Def by 1. |
3 | Rest | Psychic | Status | 0 | | 5 | self | 0 | User sleeps 2 turns and restores HP and status. |
4 | Substitute | Normal | Status | 0 | | 10 | self | 0 | User takes 1/4 its max HP to put in a substitute. |
5 | Flail | Normal | Physical | 0 | 100 | 15 | normal | 0 | More power the less HP the user has left. |
6 | Protect | Normal | Status | 0 | | 10 | self | 4 | Prevents moves from affecting the user this turn. |
7 | Endure | Normal | Status | 0 | | 10 | self | 4 | User survives attacks this turn with at least 1 HP. |
8 | Charm | Fairy | Status | 0 | 100 | 20 | normal | 0 | Lowers the target's Attack by 2. |
9 | Sleep Talk | Normal | Status | 0 | | 10 | self | 0 | User must be asleep. Uses another known move. |
10 | Encore | Normal | Status | 0 | 100 | 5 | normal | 0 | Target repeats its last move for its next 3 turns. |
11 | Facade | Normal | Physical | 70 | 100 | 20 | normal | 0 | Power doubles if user is burn/poison/paralyzed. |
12 | Endeavor | Normal | Physical | 0 | 100 | 5 | normal | 0 | Lowers the target's HP to the user's HP. |
13 | Metal Sound | Steel | Status | 0 | 85 | 40 | normal | 0 | Lowers the target's Sp. Def by 2. |
14 | Belch | Poison | Special | 120 | 90 | 10 | normal | 0 | Cannot be selected until the user eats a Berry. |
15 | Nuzzle | Electric | Physical | 20 | 100 | 20 | normal | 0 | 100% chance to paralyze the target. |
16 | Tearful Look | Normal | Status | 0 | | 20 | normal | 0 | Lowers the target's Attack and Sp. Atk by 1. |
17 | Tera Blast | Normal | Special | 80 | 100 | 10 | normal | 0 | If Terastallized: Phys. if Atk > SpA & Type = Tera Type. |