Turns the sunlight harsh when the Pokémon enters a battle.
The Pokémon is protected by its white smoke, which prevents other Pokémon from lowering its stats.
A hard shell protects the Pokémon from critical hits.
# | Moves | Type | Category | Power | Accuracy | PP | Target | Priority | Description |
---|---|---|---|---|---|---|---|---|---|
1 | Body Slam | Normal | Physical | 85 | 100 | 15 | normal | 0 | 30% chance to paralyze the target. |
2 | Take Down | Normal | Physical | 90 | 85 | 20 | normal | 0 | Has 1/4 recoil. |
3 | Ember | Fire | Special | 40 | 100 | 25 | normal | 0 | 10% chance to burn the target. |
4 | Flamethrower | Fire | Special | 90 | 100 | 15 | normal | 0 | 10% chance to burn the target. |
5 | Hyper Beam | Normal | Special | 150 | 90 | 5 | normal | 0 | User cannot move next turn. |
6 | Solar Beam | Grass | Special | 120 | 100 | 10 | normal | 0 | Charges turn 1. Hits turn 2. No charge in sunlight. |
7 | Fire Spin | Fire | Special | 35 | 85 | 15 | normal | 0 | Traps and damages the target for 4-5 turns. |
8 | Earthquake | Ground | Physical | 100 | 100 | 10 | allAdjacent | 0 | Hits adjacent Pokemon. Double damage on Dig. |
9 | Fissure | Ground | Physical | 0 | 30 | 5 | normal | 0 | OHKOs the target. Fails if user is a lower level. |
10 | Smokescreen | Normal | Status | 0 | 100 | 20 | normal | 0 | Lowers the target's accuracy by 1. |
11 | Withdraw | Water | Status | 0 | 40 | self | 0 | Raises the user's Defense by 1. | |
12 | Smog | Poison | Special | 30 | 70 | 20 | normal | 0 | 40% chance to poison the target. |
13 | Fire Blast | Fire | Special | 110 | 85 | 5 | normal | 0 | 10% chance to burn the target. |
14 | Amnesia | Psychic | Status | 0 | 20 | self | 0 | Raises the user's Sp. Def by 2. | |
15 | Rest | Psychic | Status | 0 | 5 | self | 0 | User sleeps 2 turns and restores HP and status. | |
16 | Rock Slide | Rock | Physical | 75 | 90 | 10 | allAdjacentFoes | 0 | 30% chance to make the foe(s) flinch. |
17 | Substitute | Normal | Status | 0 | 10 | self | 0 | User takes 1/4 its max HP to put in a substitute. | |
18 | Flame Wheel | Fire | Physical | 60 | 100 | 25 | normal | 0 | 10% chance to burn the target. Thaws user. |
19 | Curse | Ghost | Status | 0 | 10 | randomNormal | 0 | Curses if Ghost, else -1 Spe, +1 Atk, +1 Def. | |
20 | Flail | Normal | Physical | 0 | 100 | 15 | normal | 0 | More power the less HP the user has left. |
21 | Protect | Normal | Status | 0 | 10 | self | 4 | Prevents moves from affecting the user this turn. | |
22 | Sludge Bomb | Poison | Special | 90 | 100 | 10 | normal | 0 | 30% chance to poison the target. |
23 | Sandstorm | Rock | Status | 0 | 10 | all | 0 | For 5 turns, a sandstorm rages. Rock: 1.5x SpD. | |
24 | Endure | Normal | Status | 0 | 10 | self | 4 | User survives attacks this turn with at least 1 HP. | |
25 | Sleep Talk | Normal | Status | 0 | 10 | self | 0 | User must be asleep. Uses another known move. | |
26 | Rapid Spin | Normal | Physical | 50 | 100 | 40 | normal | 0 | Free user from hazards/bind/Leech Seed; +1 Spe. |
27 | Sunny Day | Fire | Status | 0 | 5 | all | 0 | For 5 turns, intense sunlight powers Fire moves. | |
28 | Ancient Power | Rock | Special | 60 | 100 | 5 | normal | 0 | 10% chance to raise all stats by 1 (not acc/eva). |
29 | Heat Wave | Fire | Special | 95 | 90 | 10 | allAdjacentFoes | 0 | 10% chance to burn the foe(s). |
30 | Will-O-Wisp | Fire | Status | 0 | 85 | 15 | normal | 0 | Burns the target. |
31 | Facade | Normal | Physical | 70 | 100 | 20 | normal | 0 | Power doubles if user is burn/poison/paralyzed. |
32 | Helping Hand | Normal | Status | 0 | 20 | adjacentAlly | 5 | One adjacent ally's move power is 1.5x this turn. | |
33 | Yawn | Normal | Status | 0 | 10 | normal | 0 | Puts the target to sleep after 1 turn. | |
34 | Eruption | Fire | Special | 150 | 100 | 5 | allAdjacentFoes | 0 | Less power as user's HP decreases. Hits foe(s). |
35 | Overheat | Fire | Special | 130 | 90 | 5 | normal | 0 | Lowers the user's Sp. Atk by 2. |
36 | Rock Tomb | Rock | Physical | 60 | 95 | 15 | normal | 0 | 100% chance to lower the target's Speed by 1. |
37 | Iron Defense | Steel | Status | 0 | 15 | self | 0 | Raises the user's Defense by 2. | |
38 | Flare Blitz | Fire | Physical | 120 | 100 | 15 | normal | 0 | Has 33% recoil. 10% chance to burn. Thaws user. |
39 | Earth Power | Ground | Special | 90 | 100 | 10 | normal | 0 | 10% chance to lower the target's Sp. Def by 1. |
40 | Giga Impact | Normal | Physical | 150 | 90 | 5 | normal | 0 | User cannot move next turn. |
41 | Zen Headbutt | Psychic | Physical | 80 | 90 | 15 | normal | 0 | 20% chance to make the target flinch. |
42 | Lava Plume | Fire | Special | 80 | 100 | 15 | allAdjacent | 0 | 30% chance to burn adjacent Pokemon. |
43 | Stone Edge | Rock | Physical | 100 | 80 | 5 | normal | 0 | High critical hit ratio. |
44 | Stealth Rock | Rock | Status | 0 | 20 | foeSide | 0 | Hurts foes on switch-in. Factors Rock weakness. | |
45 | Heavy Slam | Steel | Physical | 0 | 100 | 10 | normal | 0 | More power the heavier the user than the target. |
46 | Flame Charge | Fire | Physical | 50 | 100 | 20 | normal | 0 | 100% chance to raise the user's Speed by 1. |
47 | Clear Smog | Poison | Special | 50 | 15 | normal | 0 | Resets all of the target's stat stages to 0. | |
48 | Shell Smash | Normal | Status | 0 | 15 | self | 0 | Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2. | |
49 | Inferno | Fire | Special | 100 | 50 | 5 | normal | 0 | 100% chance to burn the target. |
50 | Bulldoze | Ground | Physical | 60 | 100 | 20 | allAdjacent | 0 | 100% chance lower adjacent Pkmn Speed by 1. |
51 | Stomping Tantrum | Ground | Physical | 75 | 100 | 10 | normal | 0 | Power doubles if the user's last move failed. |
52 | Body Press | Fighting | Physical | 80 | 100 | 10 | normal | 0 | Uses user's Def stat as Atk in damage calculation. |
53 | Tera Blast | Normal | Special | 80 | 100 | 10 | normal | 0 | If Terastallized: Phys. if Atk > SpA & Type = Tera Type. |