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Tatsugiri

Types :

DragonWater

Egg Groups :

Water 2

Abilities :

Storm Drain:

The Pokémon draws in all Water-type moves. Instead of taking damage from them, its Sp. Atk stat is boosted.

Commander:

When the Pokémon enters a battle, it goes inside the mouth of an ally Dondozo if one is on the field. The Pokémon then issues commands from there.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
2WaterWater GunWaterSpecial4010025normal0No additional effect.
3WaterHydro PumpWaterSpecial110805normal0No additional effect.
4WaterSurfWaterSpecial9010015allAdjacent0Hits adjacent Pokemon. Double damage on Dive.
5NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
6FightingCounterFightingPhysical010020scripted-5If hit by physical attack, returns double damage.
7NormalHardenNormalStatus030self0Raises the user's Defense by 1.
8NormalSplashNormalStatus040self0No competitive use.
9PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
10NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
11NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
12IceIcy WindIceSpecial559515allAdjacentFoes0100% chance to lower the foe(s) Speed by 1.
13DragonOutrageDragonPhysical12010010randomNormal0Lasts 2-3 turns. Confuses the user afterwards.
14NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
15NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
16NormalBaton PassNormalStatus040self0User switches, passing stat changes and more.
17NormalRapid SpinNormalPhysical5010040normal0Free user from hazards/bind/Leech Seed; +1 Spe.
18WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
19PsychicMirror CoatPsychicSpecial010020scripted-5If hit by special attack, returns double damage.
20DarkMementoDarkStatus010010normal0Lowers target's Attack, Sp. Atk by 2. User faints.
21NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
22DarkTauntDarkStatus010020normal0Target can't use status moves its next 3 turns.
23NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
24WaterMuddy WaterWaterSpecial908510allAdjacentFoes030% chance to lower the foe(s) accuracy by 1.
25DragonDragon DanceDragonStatus020self0Raises the user's Attack and Speed by 1.
26WaterWater PulseWaterSpecial6010020any020% chance to confuse the target.
27DragonDragon PulseDragonSpecial8510010any0No additional effect.
28NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
29DarkNasty PlotDarkStatus020self0Raises the user's Sp. Atk by 2.
30DragonDraco MeteorDragonSpecial130905normal0Lowers the user's Sp. Atk by 2.
31WaterSoakWaterStatus010020normal0Changes the target's type to Water.
32NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
33WaterChilling WaterWaterSpecial5010020normal0100% chance to lower the target's Attack by 1.