sprite

Slither Wing

Types :

FightingBug

Egg Groups :

Undiscovered

Abilities :

Protosynthesis:

Boosts the Pokémon’s most proficient stat in harsh sunlight or if the Pokémon is holding Booster Energy.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1FlyingGustFlyingSpecial4010035any0Power doubles during Bounce, Fly, and Sky Drop.
2NormalWhirlwindNormalStatus020normal-6Forces the target to switch to a random ally.
3NormalStompNormalPhysical6510020normal030% chance to make the target flinch.
4NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
5NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
6NormalThrashNormalPhysical12010010randomNormal0Lasts 2-3 turns. Confuses the user afterwards.
7FireEmberFireSpecial4010025normal010% chance to burn the target.
8NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
9FightingLow KickFightingPhysical010020normal0More power the heavier the target.
10PoisonPoison PowderPoisonStatus07535normal0Poisons the target.
11GrassStun SporeGrassStatus07530normal0Paralyzes the target.
12GroundEarthquakeGroundPhysical10010010allAdjacent0Hits adjacent Pokemon. Double damage on Dig.
13BugLeech LifeBugPhysical8010010normal0User recovers 50% of the damage dealt.
14PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
15NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
16FightingReversalFightingPhysical010015normal0More power the less HP the user has left.
17NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
18RockSandstormRockStatus010all0For 5 turns, a sandstorm rages. Rock: 1.5x SpD.
19GrassGiga DrainGrassSpecial7510010normal0User recovers 50% of the damage dealt.
20NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
21NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
22NormalMorning SunNormalStatus05self0Heals the user by a weather-dependent amount.
23WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
24FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
25FireHeat WaveFireSpecial959010allAdjacentFoes010% chance to burn the foe(s).
26FireWill-O-WispFireStatus08515normal0Burns the target.
27NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
28FightingSuperpowerFightingPhysical1201005normal0Lowers the user's Attack and Defense by 1.
29FightingBrick BreakFightingPhysical7510015normal0Destroys screens, unless the target is immune.
30FlyingAerial AceFlyingPhysical6020any0This move does not check accuracy.
31FightingBulk UpFightingStatus020self0Raises the user's Attack and Defense by 1.
32BugU-turnBugPhysical7010020normal0User switches out after damaging the target.
33FightingClose CombatFightingPhysical1201005normal0Lowers the user's Defense and Sp. Def by 1.
34FireFlare BlitzFirePhysical12010015normal0Has 33% recoil. 10% chance to burn. Thaws user.
35BugBug BuzzBugSpecial9010010normal010% chance to lower the target's Sp. Def by 1.
36NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
37PsychicZen HeadbuttPsychicPhysical809015normal020% chance to make the target flinch.
38BugBug BiteBugPhysical6010020normal0User steals and eats the target's Berry.
39SteelHeavy SlamSteelPhysical010010normal0More power the heavier the user than the target.
40FireFlame ChargeFirePhysical5010020normal0100% chance to raise the user's Speed by 1.
41FightingLow SweepFightingPhysical6510020normal0100% chance to lower the target's Speed by 1.
42FlyingAcrobaticsFlyingPhysical5510015any0Power doubles if the user has no held item.
43ElectricWild ChargeElectricPhysical9010015normal0Has 1/4 recoil.
44FlyingHurricaneFlyingSpecial1107010any030% chance to confuse target. Can't miss in rain.
45BugFirst ImpressionBugPhysical9010010normal2Hits first. First turn out only.
46BugLungeBugPhysical8010015normal0100% chance to lower the target's Attack by 1.
47GroundStomping TantrumGroundPhysical7510010normal0Power doubles if the user's last move failed.
48FightingBody PressFightingPhysical8010010normal0Uses user's Def stat as Atk in damage calculation.
49FlyingDual WingbeatFlyingPhysical409010normal0Hits 2 times in one turn.
50NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
51GrassTrailblazeGrassPhysical5010020normal0100% chance to raise the user's Speed by 1.