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Skuntank

Types :

DarkPoison

Egg Groups :

Field

Abilities :

Stench:

By releasing a stench when attacking, the Pokémon may cause the target to flinch.

Keen Eye:

The Pokémon’s keen eyes prevent its accuracy from being lowered.

Aftermath:

Damages the attacker if it knocks out the Pokémon with a move that makes direct contact.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalScratchNormalPhysical4010035normal0No additional effect.
2NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
3NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
4DarkBiteDarkPhysical6010025normal030% chance to make the target flinch.
5FireFlamethrowerFireSpecial9010015normal010% chance to burn the target.
6NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
7FireFire SpinFireSpecial358515normal0Traps and damages the target for 4-5 turns.
8GroundDigGroundPhysical8010010normal0Digs underground turn 1, strikes turn 2.
9PoisonToxicPoisonStatus09010normal0Badly poisons the target. Poison types can't miss.
10NormalScreechNormalStatus08540normal0Lowers the target's Defense by 2.
11NormalSmokescreenNormalStatus010020normal0Lowers the target's accuracy by 1.
12NormalFocus EnergyNormalStatus030self0Raises the user's critical hit ratio by 2.
13FireFire BlastFireSpecial110855normal010% chance to burn the target.
14NormalSwiftNormalSpecial6020allAdjacentFoes0This move does not check accuracy. Hits foes.
15PoisonPoison GasPoisonStatus09040allAdjacentFoes0Poisons the foe(s).
16NormalExplosionNormalPhysical2501005allAdjacent0Hits adjacent Pokemon. The user faints.
17NormalFury SwipesNormalPhysical188015normal0Hits 2-5 times in one turn.
18PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
19NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
20DarkThiefDarkPhysical6010025normal0If the user has no item, it steals the target's.
21NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
22NormalScary FaceNormalStatus010010normal0Lowers the target's Speed by 2.
23PoisonSludge BombPoisonSpecial9010010normal030% chance to poison the target.
24NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
25NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
26WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
27FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
28DarkCrunchDarkPhysical8010015normal020% chance to lower the target's Defense by 1.
29GhostShadow BallGhostSpecial8010015normal020% chance to lower the target's Sp. Def by 1.
30DarkMementoDarkStatus010010normal0Lowers target's Attack, Sp. Atk by 2. User faints.
31NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
32DarkTauntDarkStatus010020normal0Target can't use status moves its next 3 turns.
33NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
34PoisonPoison TailPoisonPhysical5010025normal0High critical hit ratio. 10% chance to poison.
35NormalFeintNormalPhysical3010010normal2Nullifies Detect, Protect, and Quick/Wide Guard.
36DarkSucker PunchDarkPhysical701005normal1Usually goes first. Fails if target is not attacking.
37PoisonToxic SpikesPoisonStatus020foeSide0Poisons grounded foes on switch-in. Max 2 layers.
38PoisonPoison JabPoisonPhysical8010020normal030% chance to poison the target.
39DarkDark PulseDarkSpecial8010015any020% chance to make the target flinch.
40DarkNight SlashDarkPhysical7010015normal0High critical hit ratio.
41NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
42DarkNasty PlotDarkStatus020self0Raises the user's Sp. Atk by 2.
43GhostShadow ClawGhostPhysical7010015normal0High critical hit ratio.
44PoisonGunk ShotPoisonPhysical120805normal030% chance to poison the target.
45PoisonVenoshockPoisonSpecial6510010normal0Power doubles if the target is poisoned.
46PoisonAcid SprayPoisonSpecial4010020normal0100% chance to lower the target's Sp. Def by 2.
47DarkFoul PlayDarkPhysical9510015normal0Uses target's Attack stat in damage calculation.
48GhostHexGhostSpecial6510010normal0Power doubles if the target has a status ailment.
49DarkSnarlDarkSpecial559515allAdjacentFoes0100% chance to lower the foe(s) Sp. Atk by 1.
50PoisonBelchPoisonSpecial1209010normal0Cannot be selected until the user eats a Berry.
51FairyPlay RoughFairyPhysical909010normal010% chance to lower the target's Attack by 1.
52NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
53GrassTrailblazeGrassPhysical5010020normal0100% chance to raise the user's Speed by 1.