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Sandaconda

Types :

Ground

Egg Groups :

Dragon, Field

Abilities :

Sand Veil:

Boosts the Pokémon’s evasiveness in a sandstorm.

Shed Skin:

The Pokémon may cure its own status conditions by shedding its skin.

Sand Spit:

The Pokémon creates a sandstorm when it’s hit by an attack.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalSlamNormalPhysical807520normal0No additional effect.
2GroundSand AttackGroundStatus010015normal0Lowers the target's accuracy by 1.
3NormalHeadbuttNormalPhysical7010015normal030% chance to make the target flinch.
4NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
5NormalWrapNormalPhysical159020normal0Traps and damages the target for 4-5 turns.
6NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
7NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
8GroundEarthquakeGroundPhysical10010010allAdjacent0Hits adjacent Pokemon. Double damage on Dig.
9GroundDigGroundPhysical8010010normal0Digs underground turn 1, strikes turn 2.
10NormalMinimizeNormalStatus010self0Raises the user's evasiveness by 2.
11NormalGlareNormalStatus010030normal0Paralyzes the target.
12PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
13RockRock SlideRockPhysical759010allAdjacentFoes030% chance to make the foe(s) flinch.
14NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
15NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
16NormalScary FaceNormalStatus010010normal0Lowers the target's Speed by 2.
17GroundMud-SlapGroundSpecial2010010normal0100% chance to lower the target's accuracy by 1.
18DragonOutrageDragonPhysical12010010randomNormal0Lasts 2-3 turns. Confuses the user afterwards.
19RockSandstormRockStatus010all0For 5 turns, a sandstorm rages. Rock: 1.5x SpD.
20NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
21NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
22NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
23RockRock TombRockPhysical609515normal0100% chance to lower the target's Speed by 1.
24GroundSand TombGroundPhysical358515normal0Traps and damages the target for 4-5 turns.
25SteelIron DefenseSteelStatus015self0Raises the user's Defense by 2.
26GroundMud ShotGroundSpecial559515normal0100% chance to lower the target's Speed by 1.
27PoisonPoison TailPoisonPhysical5010025normal0High critical hit ratio. 10% chance to poison.
28RockRock BlastRockPhysical259010normal0Hits 2-5 times in one turn.
29GroundEarth PowerGroundSpecial9010010normal010% chance to lower the target's Sp. Def by 1.
30NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
31ElectricThunder FangElectricPhysical659515normal010% chance to paralyze. 10% chance to flinch.
32FireFire FangFirePhysical659515normal010% chance to burn. 10% chance to flinch.
33PsychicZen HeadbuttPsychicPhysical809015normal020% chance to make the target flinch.
34SteelIron HeadSteelPhysical8010015normal030% chance to make the target flinch.
35RockStone EdgeRockPhysical100805normal0High critical hit ratio.
36RockStealth RockRockStatus020foeSide0Hurts foes on switch-in. Factors Rock weakness.
37PoisonCoilPoisonStatus020self0Raises user's Attack, Defense, accuracy by 1.
38GroundBulldozeGroundPhysical6010020allAdjacent0100% chance lower adjacent Pkmn Speed by 1.
39GroundDrill RunGroundPhysical809510normal0High critical hit ratio.
40FlyingHurricaneFlyingSpecial1107010any030% chance to confuse target. Can't miss in rain.
41DarkBrutal SwingDarkPhysical6010020allAdjacent0No additional effect. Hits adjacent Pokemon.
42FightingBody PressFightingPhysical8010010normal0Uses user's Def stat as Atk in damage calculation.
43NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.