sprite

Persian

Types :

Normal

Egg Groups :

Field

Abilities :

Limber:

The Pokémon’s limber body prevents it from being paralyzed.

Technician:

Powers up weak moves so the Pokémon can deal more damage with them.

Unnerve:

Unnerves opposing Pokémon and makes them unable to eat Berries.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalPay DayNormalPhysical4010020normal0Scatters coins.
2NormalScratchNormalPhysical4010035normal0No additional effect.
3NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
4NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
5DarkBiteDarkPhysical6010025normal030% chance to make the target flinch.
6NormalGrowlNormalStatus010040allAdjacentFoes0Lowers the foe(s) Attack by 1.
7NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
8ElectricThunderboltElectricSpecial9010015normal010% chance to paralyze the target.
9ElectricThunder WaveElectricStatus09020normal0Paralyzes the target.
10ElectricThunderElectricSpecial1107010normal030% chance to paralyze. Can't miss in rain.
11GroundDigGroundPhysical8010010normal0Digs underground turn 1, strikes turn 2.
12PsychicAgilityPsychicStatus030self0Raises the user's Speed by 2.
13NormalScreechNormalStatus08540normal0Lowers the target's Defense by 2.
14NormalSwiftNormalSpecial6020allAdjacentFoes0This move does not check accuracy. Hits foes.
15PsychicAmnesiaPsychicStatus020self0Raises the user's Sp. Def by 2.
16NormalFury SwipesNormalPhysical188015normal0Hits 2-5 times in one turn.
17PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
18NormalSlashNormalPhysical7010020normal0High critical hit ratio.
19NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
20DarkThiefDarkPhysical6010025normal0If the user has no item, it steals the target's.
21NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
22IceIcy WindIceSpecial559515allAdjacentFoes0100% chance to lower the foe(s) Speed by 1.
23NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
24FairyCharmFairyStatus010020normal0Lowers the target's Attack by 2.
25NormalFalse SwipeNormalPhysical4010040normal0Always leaves the target with at least 1 HP.
26NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
27SteelMetal ClawSteelPhysical509535normal010% chance to raise the user's Attack by 1.
28WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
29FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
30GhostShadow BallGhostSpecial8010015normal020% chance to lower the target's Sp. Def by 1.
31NormalFake OutNormalPhysical4010010normal3Hits first. First turn out only. 100% flinch chance.
32NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
33DarkTauntDarkStatus010020normal0Target can't use status moves its next 3 turns.
34NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
35NormalHyper VoiceNormalSpecial9010010allAdjacentFoes0No additional effect. Hits adjacent foes.
36DarkFake TearsDarkStatus010020normal0Lowers the target's Sp. Def by 2.
37FlyingAerial AceFlyingPhysical6020any0This move does not check accuracy.
38NormalFeintNormalPhysical3010010normal2Nullifies Detect, Protect, and Quick/Wide Guard.
39BugU-turnBugPhysical7010020normal0User switches out after damaging the target.
40DarkAssuranceDarkPhysical6010010normal0Power doubles if target was damaged this turn.
41DarkDark PulseDarkSpecial8010015any020% chance to make the target flinch.
42GrassSeed BombGrassPhysical8010015normal0No additional effect.
43RockPower GemRockSpecial8010020normal0No additional effect.
44DarkSwitcherooDarkStatus010010normal0User switches its held item with the target's.
45NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
46DarkNasty PlotDarkStatus020self0Raises the user's Sp. Atk by 2.
47GhostShadow ClawGhostPhysical7010015normal0High critical hit ratio.
48PoisonGunk ShotPoisonPhysical120805normal030% chance to poison the target.
49DarkFoul PlayDarkPhysical9510015normal0Uses target's Attack stat in damage calculation.
50DarkSnarlDarkSpecial559515allAdjacentFoes0100% chance to lower the foe(s) Sp. Atk by 1.
51FairyPlay RoughFairyPhysical909010normal010% chance to lower the target's Attack by 1.
52NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
53GrassTrailblazeGrassPhysical5010020normal0100% chance to raise the user's Speed by 1.
54WaterChilling WaterWaterSpecial5010020normal0100% chance to lower the target's Attack by 1.