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Hydreigon

Types :

DragonDark

Egg Groups :

Dragon

Abilities :

Levitate:

By floating in the air, the Pokémon receives full immunity to all Ground-type moves.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1FlyingFlyFlyingPhysical909515any0Flies up on first turn, then strikes the next turn.
2NormalSlamNormalPhysical807520normal0No additional effect.
3NormalHeadbuttNormalPhysical7010015normal030% chance to make the target flinch.
4NormalTackleNormalPhysical4010035normal0No additional effect.
5NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
6NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
7DarkBiteDarkPhysical6010025normal030% chance to make the target flinch.
8NormalRoarNormalStatus020normal-6Forces the target to switch to a random ally.
9FireFlamethrowerFireSpecial9010015normal010% chance to burn the target.
10WaterHydro PumpWaterSpecial110805normal0No additional effect.
11WaterSurfWaterSpecial9010015allAdjacent0Hits adjacent Pokemon. Double damage on Dive.
12NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
13FireFire SpinFireSpecial358515normal0Traps and damages the target for 4-5 turns.
14ElectricThunder WaveElectricStatus09020normal0Paralyzes the target.
15GroundEarthquakeGroundPhysical10010010allAdjacent0Hits adjacent Pokemon. Double damage on Dig.
16PsychicReflectPsychicStatus020allySide0For 5 turns, physical damage to allies is halved.
17NormalFocus EnergyNormalStatus030self0Raises the user's critical hit ratio by 2.
18FireFire BlastFireSpecial110855normal010% chance to burn the target.
19PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
20RockRock SlideRockPhysical759010allAdjacentFoes030% chance to make the foe(s) flinch.
21NormalTri AttackNormalSpecial8010010normal020% chance to paralyze or burn or freeze target.
22NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
23DarkThiefDarkPhysical6010025normal0If the user has no item, it steals the target's.
24NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
25NormalScary FaceNormalStatus010010normal0Lowers the target's Speed by 2.
26DragonOutrageDragonPhysical12010010randomNormal0Lasts 2-3 turns. Confuses the user afterwards.
27NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
28NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
29DragonDragon BreathDragonSpecial6010020normal030% chance to paralyze the target.
30WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
31FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
32DarkCrunchDarkPhysical8010015normal020% chance to lower the target's Defense by 1.
33FireHeat WaveFireSpecial959010allAdjacentFoes010% chance to burn the foe(s).
34NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
35DarkTauntDarkStatus010020normal0Target can't use status moves its next 3 turns.
36NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
37NormalHyper VoiceNormalSpecial9010010allAdjacentFoes0No additional effect. Hits adjacent foes.
38RockRock TombRockPhysical609515normal0100% chance to lower the target's Speed by 1.
39DragonDragon DanceDragonStatus020self0Raises the user's Attack and Speed by 1.
40FlyingTailwindFlyingStatus015allySide0For 4 turns, allies' Speed is doubled.
41BugU-turnBugPhysical7010020normal0User switches out after damaging the target.
42DarkAssuranceDarkPhysical6010010normal0Power doubles if target was damaged this turn.
43DarkDark PulseDarkSpecial8010015any020% chance to make the target flinch.
44DragonDragon PulseDragonSpecial8510010any0No additional effect.
45DragonDragon RushDragonPhysical1007510normal020% chance to make the target flinch.
46FightingFocus BlastFightingSpecial120705normal010% chance to lower the target's Sp. Def by 1.
47GroundEarth PowerGroundSpecial9010010normal010% chance to lower the target's Sp. Def by 1.
48NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
49DarkNasty PlotDarkStatus020self0Raises the user's Sp. Atk by 2.
50ElectricThunder FangElectricPhysical659515normal010% chance to paralyze. 10% chance to flinch.
51IceIce FangIcePhysical659515normal010% chance to freeze. 10% chance to flinch.
52FireFire FangFirePhysical659515normal010% chance to burn. 10% chance to flinch.
53PsychicZen HeadbuttPsychicPhysical809015normal020% chance to make the target flinch.
54SteelFlash CannonSteelSpecial8010010normal010% chance to lower the target's Sp. Def by 1.
55DragonDraco MeteorDragonSpecial130905normal0Lowers the user's Sp. Atk by 2.
56RockStone EdgeRockPhysical100805normal0High critical hit ratio.
57RockStealth RockRockStatus020foeSide0Hurts foes on switch-in. Factors Rock weakness.
58NormalDouble HitNormalPhysical359010normal0Hits 2 times in one turn.
59FlyingAcrobaticsFlyingPhysical5510015any0Power doubles if the user has no held item.
60GroundBulldozeGroundPhysical6010020allAdjacent0100% chance lower adjacent Pkmn Speed by 1.
61DragonDragon TailDragonPhysical609010normal-6Forces the target to switch to a random ally.
62NormalWork UpNormalStatus030self0Raises the user's Attack and Sp. Atk by 1.
63DarkSnarlDarkSpecial559515allAdjacentFoes0100% chance to lower the foe(s) Sp. Atk by 1.
64GroundStomping TantrumGroundPhysical7510010normal0Power doubles if the user's last move failed.
65NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.