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Honchkrow

Types :

FlyingDark

Egg Groups :

Flying

Abilities :

Insomnia:

The Pokémon’s insomnia prevents it from falling asleep.

Super Luck:

The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.

Moxie:

When the Pokémon knocks out a target, it shows moxie, which boosts its Attack stat.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1FlyingWing AttackFlyingPhysical6010035any0No additional effect.
2FlyingFlyFlyingPhysical909515any0Flies up on first turn, then strikes the next turn.
3NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
4NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
5ElectricThunder WaveElectricStatus09020normal0Paralyzes the target.
6PsychicPsychicPsychicSpecial9010010normal010% chance to lower the target's Sp. Def by 1.
7GhostNight ShadeGhostSpecial010015normal0Does damage equal to the user's level.
8GhostConfuse RayGhostStatus010010normal0Confuses the target.
9IceHazeIceStatus030all0Eliminates all stat changes.
10PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
11NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
12DarkThiefDarkPhysical6010025normal0If the user has no item, it steals the target's.
13NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
14NormalScary FaceNormalStatus010010normal0Lowers the target's Speed by 2.
15GroundMud-SlapGroundSpecial2010010normal0100% chance to lower the target's accuracy by 1.
16IceIcy WindIceSpecial559515allAdjacentFoes0100% chance to lower the foe(s) Speed by 1.
17NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
18NormalSwaggerNormalStatus08515normal0Raises the target's Attack by 2 and confuses it.
19NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
20WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
21FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
22GhostShadow BallGhostSpecial8010015normal020% chance to lower the target's Sp. Def by 1.
23FireHeat WaveFireSpecial959010allAdjacentFoes010% chance to burn the foe(s).
24NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
25DarkTauntDarkStatus010020normal0Target can't use status moves its next 3 turns.
26NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
27GhostAstonishGhostPhysical3010015normal030% chance to make the target flinch.
28FlyingAir CutterFlyingSpecial609525allAdjacentFoes0High critical hit ratio. Hits adjacent foes.
29FlyingAerial AceFlyingPhysical6020any0This move does not check accuracy.
30PsychicCalm MindPsychicStatus020self0Raises the user's Sp. Atk and Sp. Def by 1.
31FlyingTailwindFlyingStatus015allySide0For 4 turns, allies' Speed is doubled.
32BugU-turnBugPhysical7010020normal0User switches out after damaging the target.
33DarkSucker PunchDarkPhysical701005normal1Usually goes first. Fails if target is not attacking.
34DarkDark PulseDarkSpecial8010015any020% chance to make the target flinch.
35DarkNight SlashDarkPhysical7010015normal0High critical hit ratio.
36FlyingAir SlashFlyingSpecial759515any030% chance to make the target flinch.
37FlyingBrave BirdFlyingPhysical12010015any0Has 33% recoil.
38NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
39DarkNasty PlotDarkStatus020self0Raises the user's Sp. Atk by 2.
40DarkFoul PlayDarkPhysical9510015normal0Uses target's Attack stat in damage calculation.
41GhostHexGhostSpecial6510010normal0Power doubles if the target has a status ailment.
42DarkQuashDarkStatus010015normal0Forces the target to move last this turn.
43FlyingAcrobaticsFlyingPhysical5510015any0Power doubles if the user has no held item.
44FlyingHurricaneFlyingSpecial1107010any030% chance to confuse target. Can't miss in rain.
45DarkSnarlDarkSpecial559515allAdjacentFoes0100% chance to lower the foe(s) Sp. Atk by 1.
46NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
47WaterChilling WaterWaterSpecial5010020normal0100% chance to lower the target's Attack by 1.
48DarkComeuppanceDarkPhysical010010scripted0If hit by an attack, returns 1.5x damage.