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Hattrem

Types :

Psychic

Egg Groups :

Fairy

Abilities :

Anticipation:

The Pokémon can sense an opposing Pokémon’s dangerous moves.

Healer:

Sometimes cures the status conditions of the Pokémon’s allies.

Magic Bounce:

The Pokémon reflects status moves instead of getting hit by them.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1PsychicPsybeamPsychicSpecial6510020normal010% chance to confuse the target.
2ElectricThunder WaveElectricStatus09020normal0Paralyzes the target.
3PsychicConfusionPsychicSpecial5010025normal010% chance to confuse the target.
4PsychicPsychicPsychicSpecial9010010normal010% chance to lower the target's Sp. Def by 1.
5PsychicLight ScreenPsychicStatus030allySide0For 5 turns, special damage to allies is halved.
6PsychicReflectPsychicStatus020allySide0For 5 turns, physical damage to allies is halved.
7NormalMetronomeNormalStatus010self0Picks a random move.
8NormalSwiftNormalSpecial6020allAdjacentFoes0This move does not check accuracy. Hits foes.
9PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
10NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
11NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
12GrassGiga DrainGrassSpecial7510010normal0User recovers 50% of the damage dealt.
13NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
14FairyCharmFairyStatus010020normal0Lowers the target's Attack by 2.
15NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
16NormalBaton PassNormalStatus040self0User switches, passing stat changes and more.
17NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
18NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
19PsychicTrickPsychicStatus010010normal0User switches its held item with the target's.
20PsychicSkill SwapPsychicStatus010normal0The user and the target trade Abilities.
21PsychicImprisonPsychicStatus010self0No foe can use any move known by the user.
22GrassMagical LeafGrassSpecial6020normal0This move does not check accuracy.
23PsychicCalm MindPsychicStatus020self0Raises the user's Sp. Atk and Sp. Def by 1.
24PsychicHealing WishPsychicStatus010self0User faints. Next hurt Pokemon is fully healed.
25DarkDark PulseDarkSpecial8010015any020% chance to make the target flinch.
26PsychicTrick RoomPsychicStatus05all-7Goes last. For 5 turns, turn order is reversed.
27PsychicPsyshockPsychicSpecial8010010normal0Damages target based on Defense, not Sp. Def.
28PsychicStored PowerPsychicSpecial2010010normal0 + 20 power for each of the user's stat boosts.
29PsychicHeal PulsePsychicStatus010any0Heals the target by 50% of its max HP.
30FairyDisarming VoiceFairySpecial4015allAdjacentFoes0This move does not check accuracy. Hits foes.
31FairyDraining KissFairySpecial5010010normal0User recovers 75% of the damage dealt.
32FairyMisty TerrainFairyStatus010all05 turns. Can't status,-Dragon power vs grounded.
33FairyPlay RoughFairyPhysical909010normal010% chance to lower the target's Attack by 1.
34NormalPlay NiceNormalStatus020normal0Lowers the target's Attack by 1.
35FairyAromatic MistFairyStatus020adjacentAlly0Raises an ally's Sp. Def by 1.
36FairyDazzling GleamFairySpecial8010010allAdjacentFoes0No additional effect. Hits adjacent foes.
37PsychicPsychic TerrainPsychicStatus010all05 turns. Grounded: +Psychic power, priority-safe.
38DarkBrutal SwingDarkPhysical6010020allAdjacent0No additional effect. Hits adjacent Pokemon.
39WaterLife DewWaterStatus010allies0Heals the user and its allies by 1/4 their max HP.
40NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.