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Gholdengo

Types :

GhostSteel

Egg Groups :

Undiscovered

Abilities :

Good as Gold:

A body of pure, solid gold gives the Pokémon full immunity to other Pokémon’s status moves.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1ElectricThunder PunchElectricPhysical7510015normal010% chance to paralyze the target.
2NormalTackleNormalPhysical4010035normal0No additional effect.
3NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
4NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
5FightingLow KickFightingPhysical010020normal0More power the heavier the target.
6ElectricThunderboltElectricSpecial9010015normal010% chance to paralyze the target.
7ElectricThunder WaveElectricStatus09020normal0Paralyzes the target.
8ElectricThunderElectricSpecial1107010normal030% chance to paralyze. Can't miss in rain.
9PsychicPsychicPsychicSpecial9010010normal010% chance to lower the target's Sp. Def by 1.
10GhostNight ShadeGhostSpecial010015normal0Does damage equal to the user's level.
11NormalRecoverNormalStatus05self0Heals the user by 50% of its max HP.
12GhostConfuse RayGhostStatus010010normal0Confuses the target.
13PsychicLight ScreenPsychicStatus030allySide0For 5 turns, special damage to allies is halved.
14PsychicReflectPsychicStatus020allySide0For 5 turns, physical damage to allies is halved.
15PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
16NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
17DarkThiefDarkPhysical6010025normal0If the user has no item, it steals the target's.
18NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
19RockSandstormRockStatus010all0For 5 turns, a sandstorm rages. Rock: 1.5x SpD.
20NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
21NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
22GhostShadow BallGhostSpecial8010015normal020% chance to lower the target's Sp. Def by 1.
23DarkMementoDarkStatus010010normal0Lowers target's Attack, Sp. Atk by 2. User faints.
24PsychicTrickPsychicStatus010010normal0User switches its held item with the target's.
25GhostAstonishGhostPhysical3010015normal030% chance to make the target flinch.
26SteelMetal SoundSteelStatus08540normal0Lowers the target's Sp. Def by 2.
27DarkFlingDarkPhysical010010normal0Flings the user's item at the target. Power varies.
28RockPower GemRockSpecial8010020normal0No additional effect.
29FightingFocus BlastFightingSpecial120705normal010% chance to lower the target's Sp. Def by 1.
30NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
31DarkNasty PlotDarkStatus020self0Raises the user's Sp. Atk by 2.
32SteelFlash CannonSteelSpecial8010010normal010% chance to lower the target's Sp. Def by 1.
33SteelIron HeadSteelPhysical8010015normal030% chance to make the target flinch.
34ElectricCharge BeamElectricSpecial509010normal070% chance to raise the user's Sp. Atk by 1.
35PsychicPsyshockPsychicSpecial8010010normal0Damages target based on Defense, not Sp. Def.
36SteelHeavy SlamSteelPhysical010010normal0More power the heavier the user than the target.
37ElectricElectro BallElectricSpecial010010normal0More power the faster the user is than the target.
38FightingLow SweepFightingPhysical6510020normal0100% chance to lower the target's Speed by 1.
39GhostHexGhostSpecial6510010normal0Power doubles if the target has a status ailment.
40FairyDazzling GleamFairySpecial8010010allAdjacentFoes0No additional effect. Hits adjacent foes.
41SteelSteel BeamSteelSpecial140955normal0User loses 50% max HP.
42NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
43SteelMake It RainSteelSpecial1201005allAdjacentFoes0Lowers the user's Sp. Atk by 1.