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Cyclizar

Types :

DragonNormal

Egg Groups :

Field

Abilities :

Shed Skin:

The Pokémon may cure its own status conditions by shedding its skin.

Regenerator:

The Pokémon has a little of its HP restored when withdrawn from battle.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalTackleNormalPhysical4010035normal0No additional effect.
2NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
3NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
4NormalDouble-EdgeNormalPhysical12010015normal0Has 33% recoil.
5DarkBiteDarkPhysical6010025normal030% chance to make the target flinch.
6NormalGrowlNormalStatus010040allAdjacentFoes0Lowers the foe(s) Attack by 1.
7NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
8ElectricThunderboltElectricSpecial9010015normal010% chance to paralyze the target.
9PsychicAgilityPsychicStatus030self0Raises the user's Speed by 2.
10NormalQuick AttackNormalPhysical4010030normal1Usually goes first.
11PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
12NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
13DarkThiefDarkPhysical6010025normal0If the user has no item, it steals the target's.
14NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
15GroundMud-SlapGroundSpecial2010010normal0100% chance to lower the target's accuracy by 1.
16DragonOutrageDragonPhysical12010010randomNormal0Lasts 2-3 turns. Confuses the user afterwards.
17NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
18NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
19NormalRapid SpinNormalPhysical5010040normal0Free user from hazards/bind/Leech Seed; +1 Spe.
20SteelIron TailSteelPhysical1007515normal030% chance to lower the target's Defense by 1.
21WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
22FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
23DarkCrunchDarkPhysical8010015normal020% chance to lower the target's Defense by 1.
24NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
25DarkTauntDarkStatus010020normal0Target can't use status moves its next 3 turns.
26DarkKnock OffDarkPhysical6510020normal01.5x damage if foe holds an item. Removes item.
27NormalHyper VoiceNormalSpecial9010010allAdjacentFoes0No additional effect. Hits adjacent foes.
28FireOverheatFireSpecial130905normal0Lowers the user's Sp. Atk by 2.
29FlyingAerial AceFlyingPhysical6020any0This move does not check accuracy.
30DragonDragon ClawDragonPhysical8010015normal0No additional effect.
31GroundMud ShotGroundSpecial559515normal0100% chance to lower the target's Speed by 1.
32BugU-turnBugPhysical7010020normal0User switches out after damaging the target.
33WaterAqua TailWaterPhysical909010normal0No additional effect.
34DragonDragon PulseDragonSpecial8510010any0No additional effect.
35DragonDragon RushDragonPhysical1007510normal020% chance to make the target flinch.
36NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
37ElectricThunder FangElectricPhysical659515normal010% chance to paralyze. 10% chance to flinch.
38FireFire FangFirePhysical659515normal010% chance to burn. 10% chance to flinch.
39DragonDraco MeteorDragonSpecial130905normal0Lowers the user's Sp. Atk by 2.
40GrassPower WhipGrassPhysical1208510normal0No additional effect.
41SteelIron HeadSteelPhysical8010015normal030% chance to make the target flinch.
42SteelShift GearSteelStatus010self0Raises the user's Speed by 2 and Attack by 1.
43FlyingAcrobaticsFlyingPhysical5510015any0Power doubles if the user has no held item.
44DragonDragon TailDragonPhysical609010normal-6Forces the target to switch to a random ally.
45ElectricWild ChargeElectricPhysical9010015normal0Has 1/4 recoil.
46DragonBreaking SwipeDragonPhysical6010015allAdjacentFoes0100% chance to lower the foe(s) Attack by 1.
47NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
48IceIce SpinnerIcePhysical8010015normal0Ends the effects of terrain.
49NormalShed TailNormalStatus010self0User takes 1/2 its max HP to pass a substitute.
50GrassTrailblazeGrassPhysical5010020normal0100% chance to raise the user's Speed by 1.