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Cryogonal

Types :

Ice

Egg Groups :

Mineral

Abilities :

Levitate:

By floating in the air, the Pokémon receives full immunity to all Ground-type moves.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalBindNormalPhysical158520normal0Traps and damages the target for 4-5 turns.
2NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
3NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
4IceMistIceStatus030allySide0For 5 turns, protects user's party from stat drops.
5IceIce BeamIceSpecial9010010normal010% chance to freeze the target.
6IceBlizzardIceSpecial110705allAdjacentFoes010% chance to freeze foe(s). Can't miss in hail.
7IceAurora BeamIceSpecial6510020normal010% chance to lower the target's Attack by 1.
8NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
9GrassSolar BeamGrassSpecial12010010normal0Charges turn 1. Hits turn 2. No charge in sunlight.
10NormalRecoverNormalStatus05self0Heals the user by 50% of its max HP.
11GhostConfuse RayGhostStatus010010normal0Confuses the target.
12PsychicLight ScreenPsychicStatus030allySide0For 5 turns, special damage to allies is halved.
13IceHazeIceStatus030all0Eliminates all stat changes.
14PsychicReflectPsychicStatus020allySide0For 5 turns, physical damage to allies is halved.
15PoisonAcid ArmorPoisonStatus020self0Raises the user's Defense by 2.
16NormalExplosionNormalPhysical2501005allAdjacent0Hits adjacent Pokemon. The user faints.
17PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
18NormalSlashNormalPhysical7010020normal0High critical hit ratio.
19NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
20NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
21NormalScary FaceNormalStatus010010normal0Lowers the target's Speed by 2.
22IceIcy WindIceSpecial559515allAdjacentFoes0100% chance to lower the foe(s) Speed by 1.
23NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
24NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
25NormalRapid SpinNormalPhysical5010040normal0Free user from hazards/bind/Leech Seed; +1 Spe.
26WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
27RockAncient PowerRockSpecial601005normal010% chance to raise all stats by 1 (not acc/eva).
28NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
29IceSheer ColdIceSpecial0305normal0OHKOs non-Ice targets. Fails if user's lower level.
30SteelIron DefenseSteelStatus015self0Raises the user's Defense by 2.
31WaterWater PulseWaterSpecial6010020any020% chance to confuse the target.
32PoisonPoison JabPoisonPhysical8010020normal030% chance to poison the target.
33DarkNight SlashDarkPhysical7010015normal0High critical hit ratio.
34NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
35IceAvalancheIcePhysical6010010normal-4Power doubles if user is damaged by the target.
36IceIce ShardIcePhysical4010030normal1Usually goes first.
37SteelFlash CannonSteelSpecial8010010normal010% chance to lower the target's Sp. Def by 1.
38FlyingAcrobaticsFlyingPhysical5510015any0Power doubles if the user has no held item.
39IceFrost BreathIceSpecial609010normal0Always results in a critical hit.
40IceFreeze-DryIceSpecial7010020normal010% chance to freeze. Super effective on Water.
41IceAurora VeilIceStatus020allySide0For 5 turns, damage to allies is halved. Hail only.
42NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
43IceIce SpinnerIcePhysical8010015normal0Ends the effects of terrain.
44IceSnowscapeIceStatus010all0For 5 turns, snow falls. Ice: 1.5x Def.
45WaterChilling WaterWaterSpecial5010020normal0100% chance to lower the target's Attack by 1.