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Clawitzer

Types :

Water

Egg Groups :

Water 3, Water 1

Abilities :

Mega Launcher:

Powers up pulse moves.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalVise GripNormalPhysical5510030normal0No additional effect.
2NormalSwords DanceNormalStatus020self0Raises the user's Attack by 2.
3NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
4NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
5WaterWater GunWaterSpecial4010025normal0No additional effect.
6WaterHydro PumpWaterSpecial110805normal0No additional effect.
7WaterSurfWaterSpecial9010015allAdjacent0Hits adjacent Pokemon. Double damage on Dive.
8IceIce BeamIceSpecial9010010normal010% chance to freeze the target.
9IceBlizzardIceSpecial110705allAdjacentFoes010% chance to freeze foe(s). Can't miss in hail.
10NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
11WaterWaterfallWaterPhysical8010015normal020% chance to make the target flinch.
12NormalSplashNormalStatus040self0No competitive use.
13WaterCrabhammerWaterPhysical1009010normal0High critical hit ratio.
14PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
15RockRock SlideRockPhysical759010allAdjacentFoes030% chance to make the foe(s) flinch.
16NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
17DarkThiefDarkPhysical6010025normal0If the user has no item, it steals the target's.
18NormalFlailNormalPhysical010015normal0More power the less HP the user has left.
19NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
20NormalScary FaceNormalStatus010010normal0Lowers the target's Speed by 2.
21PoisonSludge BombPoisonSpecial9010010normal030% chance to poison the target.
22GroundMud-SlapGroundSpecial2010010normal0100% chance to lower the target's accuracy by 1.
23IceIcy WindIceSpecial559515allAdjacentFoes0100% chance to lower the foe(s) Speed by 1.
24NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
25NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
26WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
27GhostShadow BallGhostSpecial8010015normal020% chance to lower the target's Sp. Def by 1.
28NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
29NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
30WaterMuddy WaterWaterSpecial908510allAdjacentFoes030% chance to lower the foe(s) accuracy by 1.
31FlyingBounceFlyingPhysical85855any0Bounces turn 1. Hits turn 2. 30% paralyze.
32GroundMud ShotGroundSpecial559515normal0100% chance to lower the target's Speed by 1.
33WaterWater PulseWaterSpecial6010020any020% chance to confuse the target.
34BugU-turnBugPhysical7010020normal0User switches out after damaging the target.
35FightingAura SphereFightingSpecial8020any0This move does not check accuracy.
36DarkDark PulseDarkSpecial8010015any020% chance to make the target flinch.
37DragonDragon PulseDragonSpecial8510010any0No additional effect.
38FightingFocus BlastFightingSpecial120705normal010% chance to lower the target's Sp. Def by 1.
39NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
40SteelFlash CannonSteelSpecial8010010normal010% chance to lower the target's Sp. Def by 1.
41WaterAqua JetWaterPhysical4010020normal1Usually goes first.
42DarkHone ClawsDarkStatus015self0Raises the user's Attack and accuracy by 1.
43PoisonVenoshockPoisonSpecial6510010normal0Power doubles if the target is poisoned.
44RockSmack DownRockPhysical5010015normal0Removes the target's Ground immunity.
45PsychicHeal PulsePsychicStatus010any0Heals the target by 50% of its max HP.
46WaterLiquidationWaterPhysical8510010normal020% chance to lower the target's Defense by 1.
47NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
48BugPounceBugPhysical5010020normal0100% chance to lower the target's Speed by 1.
49WaterChilling WaterWaterSpecial5010020normal0100% chance to lower the target's Attack by 1.