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Breloom

Types :

GrassFighting

Egg Groups :

Fairy, Grass

Abilities :

Effect Spore:

Contact with the Pokémon may inflict poison, sleep, or paralysis on the attacker.

Poison Heal:

If poisoned, the Pokémon has its HP restored instead of taking damage.

Technician:

Powers up weak moves so the Pokémon can deal more damage with them.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1ElectricThunder PunchElectricPhysical7510015normal010% chance to paralyze the target.
2NormalSwords DanceNormalStatus020self0Raises the user's Attack by 2.
3NormalHeadbuttNormalPhysical7010015normal030% chance to make the target flinch.
4NormalTackleNormalPhysical4010035normal0No additional effect.
5NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
6NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
7NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
8FightingLow KickFightingPhysical010020normal0More power the heavier the target.
9FightingCounterFightingPhysical010020scripted-5If hit by physical attack, returns double damage.
10GrassAbsorbGrassSpecial2010025normal0User recovers 50% of the damage dealt.
11GrassMega DrainGrassSpecial4010015normal0User recovers 50% of the damage dealt.
12GrassLeech SeedGrassStatus09010normal01/8 of target's HP is restored to user every turn.
13NormalGrowthNormalStatus020self0Raises user's Attack and Sp. Atk by 1; 2 in Sun.
14GrassSolar BeamGrassSpecial12010010normal0Charges turn 1. Hits turn 2. No charge in sunlight.
15PoisonPoison PowderPoisonStatus07535normal0Poisons the target.
16GrassStun SporeGrassStatus07530normal0Paralyzes the target.
17GroundDigGroundPhysical8010010normal0Digs underground turn 1, strikes turn 2.
18PoisonToxicPoisonStatus09010normal0Badly poisons the target. Poison types can't miss.
19NormalSwiftNormalSpecial6020allAdjacentFoes0This move does not check accuracy. Hits foes.
20PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
21RockRock SlideRockPhysical759010allAdjacentFoes030% chance to make the foe(s) flinch.
22NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
23FightingReversalFightingPhysical010015normal0More power the less HP the user has left.
24NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
25FightingMach PunchFightingPhysical4010030normal1Usually goes first.
26PoisonSludge BombPoisonSpecial9010010normal030% chance to poison the target.
27GroundMud-SlapGroundSpecial2010010normal0100% chance to lower the target's accuracy by 1.
28GrassGiga DrainGrassSpecial7510010normal0User recovers 50% of the damage dealt.
29NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
30FairyCharmFairyStatus010020normal0Lowers the target's Attack by 2.
31NormalFalse SwipeNormalPhysical4010040normal0Always leaves the target with at least 1 HP.
32NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
33FightingDynamic PunchFightingPhysical100505normal0100% chance to confuse the target.
34WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
35FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
36NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
37FightingFocus PunchFightingPhysical15010020normal-3Fails if the user takes damage before it hits.
38NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
39FightingBrick BreakFightingPhysical7510015normal0Destroys screens, unless the target is immune.
40DarkFake TearsDarkStatus010020normal0Lowers the target's Sp. Def by 2.
41RockRock TombRockPhysical609515normal0100% chance to lower the target's Speed by 1.
42GrassBullet SeedGrassPhysical2510030normal0Hits 2-5 times in one turn.
43FlyingAerial AceFlyingPhysical6020any0This move does not check accuracy.
44FightingBulk UpFightingStatus020self0Raises the user's Attack and Defense by 1.
45GroundMud ShotGroundSpecial559515normal0100% chance to lower the target's Speed by 1.
46GrassMagical LeafGrassSpecial6020normal0This move does not check accuracy.
47NormalFeintNormalPhysical3010010normal2Nullifies Detect, Protect, and Quick/Wide Guard.
48FightingClose CombatFightingPhysical1201005normal0Lowers the user's Defense and Sp. Def by 1.
49DarkFlingDarkPhysical010010normal0Flings the user's item at the target. Power varies.
50GrassWorry SeedGrassStatus010010normal0The target's Ability becomes Insomnia.
51FightingForce PalmFightingPhysical6010010normal030% chance to paralyze the target.
52PoisonPoison JabPoisonPhysical8010020normal030% chance to poison the target.
53GrassSeed BombGrassPhysical8010015normal0No additional effect.
54FightingDrain PunchFightingPhysical7510010normal0User recovers 50% of the damage dealt.
55FightingFocus BlastFightingSpecial120705normal010% chance to lower the target's Sp. Def by 1.
56GrassEnergy BallGrassSpecial9010010normal010% chance to lower the target's Sp. Def by 1.
57NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
58PsychicZen HeadbuttPsychicPhysical809015normal020% chance to make the target flinch.
59GrassLeaf StormGrassSpecial130905normal0Lowers the user's Sp. Atk by 2.
60PoisonGunk ShotPoisonPhysical120805normal030% chance to poison the target.
61RockStone EdgeRockPhysical100805normal0High critical hit ratio.
62GrassGrass KnotGrassSpecial010020normal0More power the heavier the target.
63PoisonVenoshockPoisonSpecial6510010normal0Power doubles if the target is poisoned.
64FightingLow SweepFightingPhysical6510020normal0100% chance to lower the target's Speed by 1.
65GroundBulldozeGroundPhysical6010020allAdjacent0100% chance lower adjacent Pkmn Speed by 1.
66GrassGrassy TerrainGrassStatus010all05 turns. Grounded: +Grass power, +1/16 max HP.
67NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
68BugPounceBugPhysical5010020normal0100% chance to lower the target's Speed by 1.