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Braviary

Types :

NormalFlying

Egg Groups :

Flying

Abilities :

Keen Eye:

The Pokémon’s keen eyes prevent its accuracy from being lowered.

Sheer Force:

Removes any additional effects from the Pokémon’s moves, but increases the moves’ power.

Defiant:

If the Pokémon has any stat lowered by an opposing Pokémon, its Attack stat will be boosted sharply.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1FlyingWing AttackFlyingPhysical6010035any0No additional effect.
2NormalWhirlwindNormalStatus020normal-6Forces the target to switch to a random ally.
3FlyingFlyFlyingPhysical909515any0Flies up on first turn, then strikes the next turn.
4NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
5NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
6NormalThrashNormalPhysical12010010randomNormal0Lasts 2-3 turns. Confuses the user afterwards.
7NormalLeerNormalStatus010030allAdjacentFoes0Lowers the foe(s) Defense by 1.
8NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
9FlyingPeckFlyingPhysical3510035any0No additional effect.
10PsychicAgilityPsychicStatus030self0Raises the user's Speed by 2.
11NormalSwiftNormalSpecial6020allAdjacentFoes0This move does not check accuracy. Hits foes.
12FlyingSky AttackFlyingPhysical140905any0Charges, then hits turn 2. 30% flinch. High crit.
13PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
14RockRock SlideRockPhysical759010allAdjacentFoes030% chance to make the foe(s) flinch.
15NormalSlashNormalPhysical7010020normal0High critical hit ratio.
16NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
17FightingReversalFightingPhysical010015normal0More power the less HP the user has left.
18NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
19NormalScary FaceNormalStatus010010normal0Lowers the target's Speed by 2.
20NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
21NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
22SteelMetal ClawSteelPhysical509535normal010% chance to raise the user's Attack by 1.
23WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
24FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
25FireHeat WaveFireSpecial959010allAdjacentFoes010% chance to burn the foe(s).
26NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
27NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
28FightingSuperpowerFightingPhysical1201005normal0Lowers the user's Attack and Defense by 1.
29NormalCrush ClawNormalPhysical759510normal050% chance to lower the target's Defense by 1.
30FlyingAir CutterFlyingSpecial609525allAdjacentFoes0High critical hit ratio. Hits adjacent foes.
31RockRock TombRockPhysical609515normal0100% chance to lower the target's Speed by 1.
32FlyingAerial AceFlyingPhysical6020any0This move does not check accuracy.
33FightingBulk UpFightingStatus020self0Raises the user's Attack and Defense by 1.
34FlyingTailwindFlyingStatus015allySide0For 4 turns, allies' Speed is doubled.
35BugU-turnBugPhysical7010020normal0User switches out after damaging the target.
36FightingClose CombatFightingPhysical1201005normal0Lowers the user's Defense and Sp. Def by 1.
37FlyingAir SlashFlyingSpecial759515any030% chance to make the target flinch.
38FlyingBrave BirdFlyingPhysical12010015any0Has 33% recoil.
39NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
40GhostShadow ClawGhostPhysical7010015normal0High critical hit ratio.
41PsychicZen HeadbuttPsychicPhysical809015normal020% chance to make the target flinch.
42FlyingDefogFlyingStatus015normal0-1 evasion; clears terrain and hazards on both sides.
43SteelIron HeadSteelPhysical8010015normal030% chance to make the target flinch.
44DarkHone ClawsDarkStatus015self0Raises the user's Attack and accuracy by 1.
45FlyingAcrobaticsFlyingPhysical5510015any0Power doubles if the user has no held item.
46FlyingHurricaneFlyingSpecial1107010any030% chance to confuse target. Can't miss in rain.
47NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.