The Pokémon’s keen eyes prevent its accuracy from being lowered.
Prevents the Pokémon from having its Defense stat lowered.
Powers up Rock-type moves.
# | Moves | Type | Category | Power | Accuracy | PP | Target | Priority | Description |
---|---|---|---|---|---|---|---|---|---|
1 | Wing Attack | Flying | Physical | 60 | 100 | 35 | any | 0 | No additional effect. |
2 | Whirlwind | Normal | Status | 0 | 20 | normal | -6 | Forces the target to switch to a random ally. | |
3 | Fly | Flying | Physical | 90 | 95 | 15 | any | 0 | Flies up on first turn, then strikes the next turn. |
4 | Take Down | Normal | Physical | 90 | 85 | 20 | normal | 0 | Has 1/4 recoil. |
5 | Leer | Normal | Status | 0 | 100 | 30 | allAdjacentFoes | 0 | Lowers the foe(s) Defense by 1. |
6 | Hyper Beam | Normal | Special | 150 | 90 | 5 | normal | 0 | User cannot move next turn. |
7 | Peck | Flying | Physical | 35 | 100 | 35 | any | 0 | No additional effect. |
8 | Rock Throw | Rock | Physical | 50 | 90 | 15 | normal | 0 | No additional effect. |
9 | Sky Attack | Flying | Physical | 140 | 90 | 5 | any | 0 | Charges, then hits turn 2. 30% flinch. High crit. |
10 | Rock Slide | Rock | Physical | 75 | 90 | 10 | allAdjacentFoes | 0 | 30% chance to make the foe(s) flinch. |
11 | Substitute | Normal | Status | 0 | 10 | self | 0 | User takes 1/4 its max HP to put in a substitute. | |
12 | Thief | Dark | Physical | 60 | 100 | 25 | normal | 0 | If the user has no item, it steals the target's. |
13 | Protect | Normal | Status | 0 | 10 | self | 4 | Prevents moves from affecting the user this turn. | |
14 | Scary Face | Normal | Status | 0 | 100 | 10 | normal | 0 | Lowers the target's Speed by 2. |
15 | Icy Wind | Ice | Special | 55 | 95 | 15 | allAdjacentFoes | 0 | 100% chance to lower the foe(s) Speed by 1. |
16 | Sandstorm | Rock | Status | 0 | 10 | all | 0 | For 5 turns, a sandstorm rages. Rock: 1.5x SpD. | |
17 | Endure | Normal | Status | 0 | 10 | self | 4 | User survives attacks this turn with at least 1 HP. | |
18 | Sleep Talk | Normal | Status | 0 | 10 | self | 0 | User must be asleep. Uses another known move. | |
19 | Rain Dance | Water | Status | 0 | 5 | all | 0 | For 5 turns, heavy rain powers Water moves. | |
20 | Sunny Day | Fire | Status | 0 | 5 | all | 0 | For 5 turns, intense sunlight powers Fire moves. | |
21 | Heat Wave | Fire | Special | 95 | 90 | 10 | allAdjacentFoes | 0 | 10% chance to burn the foe(s). |
22 | Torment | Dark | Status | 0 | 100 | 15 | normal | 0 | Target can't select the same move twice in a row. |
23 | Memento | Dark | Status | 0 | 100 | 10 | normal | 0 | Lowers target's Attack, Sp. Atk by 2. User faints. |
24 | Facade | Normal | Physical | 70 | 100 | 20 | normal | 0 | Power doubles if user is burn/poison/paralyzed. |
25 | Taunt | Dark | Status | 0 | 100 | 20 | normal | 0 | Target can't use status moves its next 3 turns. |
26 | Knock Off | Dark | Physical | 65 | 100 | 20 | normal | 0 | 1.5x damage if foe holds an item. Removes item. |
27 | Feather Dance | Flying | Status | 0 | 100 | 15 | normal | 0 | Lowers the target's Attack by 2. |
28 | Hyper Voice | Normal | Special | 90 | 100 | 10 | allAdjacentFoes | 0 | No additional effect. Hits adjacent foes. |
29 | Air Cutter | Flying | Special | 60 | 95 | 25 | allAdjacentFoes | 0 | High critical hit ratio. Hits adjacent foes. |
30 | Rock Tomb | Rock | Physical | 60 | 95 | 15 | normal | 0 | 100% chance to lower the target's Speed by 1. |
31 | Aerial Ace | Flying | Physical | 60 | 20 | any | 0 | This move does not check accuracy. | |
32 | Rock Blast | Rock | Physical | 25 | 90 | 10 | normal | 0 | Hits 2-5 times in one turn. |
33 | Roost | Flying | Status | 0 | 5 | self | 0 | Heals 50% HP. Flying-type removed 'til turn ends. | |
34 | Pluck | Flying | Physical | 60 | 100 | 20 | any | 0 | User steals and eats the target's Berry. |
35 | Tailwind | Flying | Status | 0 | 15 | allySide | 0 | For 4 turns, allies' Speed is doubled. | |
36 | U-turn | Bug | Physical | 70 | 100 | 20 | normal | 0 | User switches out after damaging the target. |
37 | Payback | Dark | Physical | 50 | 100 | 10 | normal | 0 | Power doubles if the user moves after the target. |
38 | Sucker Punch | Dark | Physical | 70 | 100 | 5 | normal | 1 | Usually goes first. Fails if target is not attacking. |
39 | Dark Pulse | Dark | Special | 80 | 100 | 15 | any | 0 | 20% chance to make the target flinch. |
40 | Air Slash | Flying | Special | 75 | 95 | 15 | any | 0 | 30% chance to make the target flinch. |
41 | Power Gem | Rock | Special | 80 | 100 | 20 | normal | 0 | No additional effect. |
42 | Brave Bird | Flying | Physical | 120 | 100 | 15 | any | 0 | Has 33% recoil. |
43 | Giga Impact | Normal | Physical | 150 | 90 | 5 | normal | 0 | User cannot move next turn. |
44 | Nasty Plot | Dark | Status | 0 | 20 | self | 0 | Raises the user's Sp. Atk by 2. | |
45 | Stone Edge | Rock | Physical | 100 | 80 | 5 | normal | 0 | High critical hit ratio. |
46 | Stealth Rock | Rock | Status | 0 | 20 | foeSide | 0 | Hurts foes on switch-in. Factors Rock weakness. | |
47 | Hone Claws | Dark | Status | 0 | 15 | self | 0 | Raises the user's Attack and accuracy by 1. | |
48 | Foul Play | Dark | Physical | 95 | 100 | 15 | normal | 0 | Uses target's Attack stat in damage calculation. |
49 | Acrobatics | Flying | Physical | 55 | 100 | 15 | any | 0 | Power doubles if the user has no held item. |
50 | Drill Run | Ground | Physical | 80 | 95 | 10 | normal | 0 | High critical hit ratio. |
51 | Hurricane | Flying | Special | 110 | 70 | 10 | any | 0 | 30% chance to confuse target. Can't miss in rain. |
52 | Snarl | Dark | Special | 55 | 95 | 15 | allAdjacentFoes | 0 | 100% chance to lower the foe(s) Sp. Atk by 1. |
53 | Parting Shot | Dark | Status | 0 | 100 | 20 | normal | 0 | Lowers target's Atk, Sp. Atk by 1. User switches. |
54 | Power Trip | Dark | Physical | 20 | 100 | 10 | normal | 0 | + 20 power for each of the user's stat boosts. |
55 | Dual Wingbeat | Flying | Physical | 40 | 90 | 10 | normal | 0 | Hits 2 times in one turn. |
56 | Tera Blast | Normal | Special | 80 | 100 | 10 | normal | 0 | If Terastallized: Phys. if Atk > SpA & Type = Tera Type. |