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Blissey

Types :

Normal

Egg Groups :

Fairy

Abilities :

Natural Cure:

The Pokémon’s status conditions are cured when it switches out.

Serene Grace:

Raises the likelihood of additional effects occurring when the Pokémon uses its moves.

Healer:

Sometimes cures the status conditions of the Pokémon’s allies.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalPoundNormalPhysical4010035normal0No additional effect.
2FireFire PunchFirePhysical7510015normal010% chance to burn the target.
3IceIce PunchIcePhysical7510015normal010% chance to freeze the target.
4ElectricThunder PunchElectricPhysical7510015normal010% chance to paralyze the target.
5NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
6NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
7NormalDouble-EdgeNormalPhysical12010015normal0Has 33% recoil.
8NormalTail WhipNormalStatus010030allAdjacentFoes0Lowers the foe(s) Defense by 1.
9NormalSingNormalStatus05515normal0Causes the target to fall asleep.
10FireFlamethrowerFireSpecial9010015normal010% chance to burn the target.
11IceIce BeamIceSpecial9010010normal010% chance to freeze the target.
12IceBlizzardIceSpecial110705allAdjacentFoes010% chance to freeze foe(s). Can't miss in hail.
13NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
14GrassSolar BeamGrassSpecial12010010normal0Charges turn 1. Hits turn 2. No charge in sunlight.
15ElectricThunderboltElectricSpecial9010015normal010% chance to paralyze the target.
16ElectricThunder WaveElectricStatus09020normal0Paralyzes the target.
17ElectricThunderElectricSpecial1107010normal030% chance to paralyze. Can't miss in rain.
18GroundEarthquakeGroundPhysical10010010allAdjacent0Hits adjacent Pokemon. Double damage on Dig.
19PsychicPsychicPsychicSpecial9010010normal010% chance to lower the target's Sp. Def by 1.
20NormalDefense CurlNormalStatus040self0Raises the user's Defense by 1.
21PsychicLight ScreenPsychicStatus030allySide0For 5 turns, special damage to allies is halved.
22NormalMetronomeNormalStatus010self0Picks a random move.
23FireFire BlastFireSpecial110855normal010% chance to burn the target.
24NormalSwiftNormalSpecial6020allAdjacentFoes0This move does not check accuracy. Hits foes.
25NormalSoft-BoiledNormalStatus05self0Heals the user by 50% of its max HP.
26PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
27RockRock SlideRockPhysical759010allAdjacentFoes030% chance to make the foe(s) flinch.
28NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
29DarkThiefDarkPhysical6010025normal0If the user has no item, it steals the target's.
30NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
31FairySweet KissFairyStatus07510normal0Causes the target to become confused.
32IceIcy WindIceSpecial559515allAdjacentFoes0100% chance to lower the foe(s) Speed by 1.
33RockSandstormRockStatus010all0For 5 turns, a sandstorm rages. Rock: 1.5x SpD.
34NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
35FairyCharmFairyStatus010020normal0Lowers the target's Attack by 2.
36NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
37WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
38FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
39GhostShadow BallGhostSpecial8010015normal020% chance to lower the target's Sp. Def by 1.
40NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
41NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
42PsychicTrickPsychicStatus010010normal0User switches its held item with the target's.
43FightingBrick BreakFightingPhysical7510015normal0Destroys screens, unless the target is immune.
44PsychicSkill SwapPsychicStatus010normal0The user and the target trade Abilities.
45NormalHyper VoiceNormalSpecial9010010allAdjacentFoes0No additional effect. Hits adjacent foes.
46RockRock TombRockPhysical609515normal0100% chance to lower the target's Speed by 1.
47NormalCovetNormalPhysical6010025normal0If the user has no item, it steals the target's.
48PsychicCalm MindPsychicStatus020self0Raises the user's Sp. Atk and Sp. Def by 1.
49WaterWater PulseWaterSpecial6010020any020% chance to confuse the target.
50PsychicHealing WishPsychicStatus010self0User faints. Next hurt Pokemon is fully healed.
51DarkFlingDarkPhysical010010normal0Flings the user's item at the target. Power varies.
52NormalCopycatNormalStatus020self0Uses the last move used in the battle.
53NormalLast ResortNormalPhysical1401005normal0Fails unless each known move has been used.
54FightingDrain PunchFightingPhysical7510010normal0User recovers 50% of the damage dealt.
55FightingFocus BlastFightingSpecial120705normal010% chance to lower the target's Sp. Def by 1.
56NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
57IceAvalancheIcePhysical6010010normal-4Power doubles if user is damaged by the target.
58PsychicZen HeadbuttPsychicPhysical809015normal020% chance to make the target flinch.
59RockStealth RockRockStatus020foeSide0Hurts foes on switch-in. Factors Rock weakness.
60GrassGrass KnotGrassSpecial010020normal0More power the heavier the target.
61NormalEchoed VoiceNormalSpecial4010015normal0Power increases when used on consecutive turns.
62PsychicStored PowerPsychicSpecial2010010normal0 + 20 power for each of the user's stat boosts.
63PsychicHeal PulsePsychicStatus010any0Heals the target by 50% of its max HP.
64GroundBulldozeGroundPhysical6010020allAdjacent0100% chance lower adjacent Pkmn Speed by 1.
65ElectricWild ChargeElectricPhysical9010015normal0Has 1/4 recoil.
66FairyDisarming VoiceFairySpecial4015allAdjacentFoes0This move does not check accuracy. Hits foes.
67ElectricElectric TerrainElectricStatus010all05 turns. Grounded: +Electric power, can't sleep.
68FairyDazzling GleamFairySpecial8010010allAdjacentFoes0No additional effect. Hits adjacent foes.
69GroundStomping TantrumGroundPhysical7510010normal0Power doubles if the user's last move failed.
70WaterLife DewWaterStatus010allies0Heals the user and its allies by 1/4 their max HP.
71NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
72NormalPoundNormalPhysical4010035normal0No additional effect.
73NormalPoundNormalPhysical4010035normal0No additional effect.
74IceSnowscapeIceStatus010all0For 5 turns, snow falls. Ice: 1.5x Def.
75GrassTrailblazeGrassPhysical5010020normal0100% chance to raise the user's Speed by 1.
76WaterChilling WaterWaterSpecial5010020normal0100% chance to lower the target's Attack by 1.