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Baxcalibur

Types :

DragonIce

Egg Groups :

Mineral, Dragon

Abilities :

Ice Body:

The Pokémon gradually regains HP in snow.

Thermal Exchange:

Boosts the Attack stat when the Pokémon is hit by a Fire-type move. The Pokémon also cannot be burned.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalSwords DanceNormalStatus020self0Raises the user's Attack by 2.
2NormalTackleNormalPhysical4010035normal0No additional effect.
3NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
4NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
5NormalLeerNormalStatus010030allAdjacentFoes0Lowers the foe(s) Defense by 1.
6DarkBiteDarkPhysical6010025normal030% chance to make the target flinch.
7IceIce BeamIceSpecial9010010normal010% chance to freeze the target.
8IceBlizzardIceSpecial110705allAdjacentFoes010% chance to freeze foe(s). Can't miss in hail.
9NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
10GroundEarthquakeGroundPhysical10010010allAdjacent0Hits adjacent Pokemon. Double damage on Dig.
11GroundDigGroundPhysical8010010normal0Digs underground turn 1, strikes turn 2.
12NormalFocus EnergyNormalStatus030self0Raises the user's critical hit ratio by 2.
13PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
14NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
15NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
16NormalScary FaceNormalStatus010010normal0Lowers the target's Speed by 2.
17IceIcy WindIceSpecial559515allAdjacentFoes0100% chance to lower the foe(s) Speed by 1.
18DragonOutrageDragonPhysical12010010randomNormal0Lasts 2-3 turns. Confuses the user afterwards.
19NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
20NormalFalse SwipeNormalPhysical4010040normal0Always leaves the target with at least 1 HP.
21NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
22DragonDragon BreathDragonSpecial6010020normal030% chance to paralyze the target.
23WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
24DarkCrunchDarkPhysical8010015normal020% chance to lower the target's Defense by 1.
25NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
26NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
27FightingBrick BreakFightingPhysical7510015normal0Destroys screens, unless the target is immune.
28FlyingAerial AceFlyingPhysical6020any0This move does not check accuracy.
29DragonDragon ClawDragonPhysical8010015normal0No additional effect.
30DragonDragon DanceDragonStatus020self0Raises the user's Attack and Speed by 1.
31DragonDragon PulseDragonSpecial8510010any0No additional effect.
32NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
33IceAvalancheIcePhysical6010010normal-4Power doubles if user is damaged by the target.
34IceIce ShardIcePhysical4010030normal1Usually goes first.
35ElectricThunder FangElectricPhysical659515normal010% chance to paralyze. 10% chance to flinch.
36IceIce FangIcePhysical659515normal010% chance to freeze. 10% chance to flinch.
37PsychicZen HeadbuttPsychicPhysical809015normal020% chance to make the target flinch.
38DragonDraco MeteorDragonSpecial130905normal0Lowers the user's Sp. Atk by 2.
39SteelIron HeadSteelPhysical8010015normal030% chance to make the target flinch.
40GroundBulldozeGroundPhysical6010020allAdjacent0100% chance lower adjacent Pkmn Speed by 1.
41DragonDragon TailDragonPhysical609010normal-6Forces the target to switch to a random ally.
42IceIcicle CrashIcePhysical859010normal030% chance to make the target flinch.
43GroundStomping TantrumGroundPhysical7510010normal0Power doubles if the user's last move failed.
44FightingBody PressFightingPhysical8010010normal0Uses user's Def stat as Atk in damage calculation.
45DragonBreaking SwipeDragonPhysical6010015allAdjacentFoes0100% chance to lower the foe(s) Attack by 1.
46NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
47DragonGlaive RushDragonPhysical1201005normal0Next turn: attacks can't miss user and deal 2x damage.
48IceSnowscapeIceStatus010all0For 5 turns, snow falls. Ice: 1.5x Def.