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Bagon

Types :

Dragon

Egg Groups :

Dragon

Abilities :

Rock Head:

Protects the Pokémon from recoil damage.

Sheer Force:

Removes any additional effects from the Pokémon’s moves, but increases the moves’ power.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalHeadbuttNormalPhysical7010015normal030% chance to make the target flinch.
2NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
3NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
4NormalThrashNormalPhysical12010010randomNormal0Lasts 2-3 turns. Confuses the user afterwards.
5NormalDouble-EdgeNormalPhysical12010015normal0Has 33% recoil.
6NormalLeerNormalStatus010030allAdjacentFoes0Lowers the foe(s) Defense by 1.
7DarkBiteDarkPhysical6010025normal030% chance to make the target flinch.
8FireEmberFireSpecial4010025normal010% chance to burn the target.
9FireFlamethrowerFireSpecial9010015normal010% chance to burn the target.
10WaterHydro PumpWaterSpecial110805normal0No additional effect.
11FireFire SpinFireSpecial358515normal0Traps and damages the target for 4-5 turns.
12NormalDefense CurlNormalStatus040self0Raises the user's Defense by 1.
13NormalFocus EnergyNormalStatus030self0Raises the user's critical hit ratio by 2.
14FireFire BlastFireSpecial110855normal010% chance to burn the target.
15PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
16RockRock SlideRockPhysical759010allAdjacentFoes030% chance to make the foe(s) flinch.
17NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
18NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
19NormalScary FaceNormalStatus010010normal0Lowers the target's Speed by 2.
20GroundMud-SlapGroundSpecial2010010normal0100% chance to lower the target's accuracy by 1.
21DragonOutrageDragonPhysical12010010randomNormal0Lasts 2-3 turns. Confuses the user afterwards.
22NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
23NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
24DragonDragon BreathDragonSpecial6010020normal030% chance to paralyze the target.
25DragonTwisterDragonSpecial4010020allAdjacentFoes020% chance to make the foe(s) flinch.
26WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
27FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
28DarkCrunchDarkPhysical8010015normal020% chance to lower the target's Defense by 1.
29NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
30NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
31FightingBrick BreakFightingPhysical7510015normal0Destroys screens, unless the target is immune.
32NormalHyper VoiceNormalSpecial9010010allAdjacentFoes0No additional effect. Hits adjacent foes.
33RockRock TombRockPhysical609515normal0100% chance to lower the target's Speed by 1.
34SteelIron DefenseSteelStatus015self0Raises the user's Defense by 2.
35DragonDragon ClawDragonPhysical8010015normal0No additional effect.
36DragonDragon DanceDragonStatus020self0Raises the user's Attack and Speed by 1.
37DragonDragon PulseDragonSpecial8510010any0No additional effect.
38DragonDragon RushDragonPhysical1007510normal020% chance to make the target flinch.
39GhostShadow ClawGhostPhysical7010015normal0High critical hit ratio.
40ElectricThunder FangElectricPhysical659515normal010% chance to paralyze. 10% chance to flinch.
41FireFire FangFirePhysical659515normal010% chance to burn. 10% chance to flinch.
42PsychicZen HeadbuttPsychicPhysical809015normal020% chance to make the target flinch.
43DragonDraco MeteorDragonSpecial130905normal0Lowers the user's Sp. Atk by 2.
44SteelIron HeadSteelPhysical8010015normal030% chance to make the target flinch.
45DragonDragon TailDragonPhysical609010normal-6Forces the target to switch to a random ally.
46NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.